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    • The World of Ventalor
    • About
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  • Meet the Casters
  • The World of Ventalor
  • About

Welcome to Ventalor, another homebrew world for you to learn

A Quick Guide

Ventalor is a continent within the world of Sarulyn. The events of Campaign 1 take place during the Mythic Age of this world where the events that unfold will become the history that the future tells as lost  days of old. During the age of Genesis, the history that sets up Campaign 1, the gods intervened in the war among mortals creating divine creatures that ruled over terrains, the humans fled to the sea, and the elves used the opportunity to grow in arcanic power. 


The other civilizations did not like this path the elves walked on and it  led to the Genocidal Scourge. War broke out, all the races were against  the elves, and genocide befell the Dragonborns, Teiflings, and Bugbears during the many years of this conflict. 


It wasn't until the Kitsune civilization were the first to create runes,  magic that could be used from the energy in the lands, to separate the innate magic within the elves. This act became the solution to end the  war with the Elves, banished as barbarians. Runecasting, now a new  form of magic casting, became a close guarded secret with the Kitsune  and allowed the rest of the kingdoms to return to peace. 

The Homebrew

The Runecaster is a new magic caster class designed off of the lore of  this show. It allows users to create your own spells on the fly! Imagine inscribing different symbols on items to instantly create an effect of your choosing (within reason of course, we didn't want to create a  fully game-breaking class). 


We have introduced 6 new element/damage types that go along  with the Runecaster! Air, Earth, Ether, Shadow, Water, Vitality. 


Get inspired with 6 new race options with classic race options  flipped on its head! Elves are barbaric, Dwarves are magic  scholars, and the Gnomes are nowhere to be seen...

Arcanic - A being of pure magic that somehow appeared  when the elves were stripped of their magic power...

Kitsune - Fox woodland people that were the creators of  Runecasting and have their hierarchy based off the  number of tails they possess...

Loch - The new humans that have evolved into a seafaring  race becoming somewhat amphibious...

Rekindled - A waxen, metal construct race that have been infused with souls of the corrupted. They have been given another chance at life by Hearthas with their memory wiped to see if they maintain an honest path.

Spriggan - Tree beings of the forest that love to live misanthropic.

Terratour - Born of Giant and Djinn origin,  these people pursue the life of becoming a true Djinn or a protector of their people.



Discover 12 new gods that each rule over three domains: 

Hearthas - Goddess of Flame, Rebirth, and Redemption 

Marillix - Godex of Water, Tempest, and Fate

Ourasphaira - God of Fungi, Poison, and Health

Turtalis - God of Earth, Patience, and Reflection

Karmos - Goddess of Death, Life, and Justice

Metasti - Godex of Air, Change, and Frost

Temnota - Goddess of the Moon, Darkness, and Peace

Altan - God of the Sun, Light, and Wrath

Metana - Goddess of Knowledge, Empathy, and Magic

Centh - Godex of Order, Trickery, and War

Chauvet - God of Story, Dreams and Sleep

Sundirmador - God of The Giants


It's all an entirely new magic system different from spellcasting, lore and fun so listen to our show to learn more about how it all comes to be...

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